![]() Moreover, many of his moves possess great end lag, such as Straight Lunge. As a result, he is susceptible to gimping, and can be killed easily once offstage. Little Mac’s aerial game is abysmal, having absolutely dreadful recovery options, with Rising Uppercut gaining height less than his second jump. When forced to jump, Little Mac’s strengths drop exponentially, and reveals his weakness-aerial combat. Unfortunately, Little Mac is only this strong on the ground. Said strikes are extremely easy to break shields with, making Little Mac an easy punisher. His speed also makes him useful to get in and out, quickly overwhelming opponents with quick, sound strikes. As a result, he is one of the most powerful characters in the game, with both KO Uppercut and fully charged forward smash being critical hits. Little Mac focuses more on heavy hitting and close range combat than zoning and defense.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |